Phase 1 Alerts
- Tanks should pull Alexander and face him to the north away from the raid while the rest of the group stacks behind him.
- Players marked with Red Markers should move away from the group and not stack during 'Incinerating Heat'.
- Healers should watch out for successive 'Mega Holys'.
- Players should stack to bait 'Gravitational Anomaly' puddles into one area to maximize safe space.
- Alexander will cast either Sacrament or Radiant Sacrament - safe spots are in his diagonals or in his hitbox respectively.
Attack Script
- Divine Spear
- Punishing Heat
- Divine Spear
- Blazing Scourge & Incinerating Heat
- Mega Holy
- Mega Holy
- Gravitational Anomaly
- (Radiant) Sacrament
- Divine Spear
- Punishing Heat
expand_more
Divine Spear
Everyone Cleave
Important Notes:
- This frontal cleave has high damage - face Alexander to the north, away from the raid.
expand_more
Punishing Heat
Tank Healer Tankbuster
Important Notes:
- This attack targets the tank for high damage - cooldown and heal as necessary.
expand_more
Blazing Scourge
Everyone Marker
Important Notes:
- 2 players will be marked with red markers - move away from the group and prepare for multiple hits.
expand_more
Incinerating Heat
Everyone Stack
Important Notes:
- This attack targets a healer - all team members except those targeted by 'Blazing Scourge' should stack to soak damage.
expand_more
Mega Holy
Everyone Raid-Wide AoE
Important Notes:
- This raid-wide attack does high damage - prepare to shield and heal through it.
expand_more
Gravitational Anomaly
Everyone AoE Puddle
Important Notes:
- AoE puddles will spawn underneath players - these begin small and quickly grow.
- It helps to stack up to bait the puddles into one area to help create more accessible safe zones.
expand_more
Sacrament
Everyone Column AoE
Important Notes:
- This column AoE shoots in 4 directions with Alexander at the center - safe zones are the boss' diagonals.
expand_more
Radiant Sacrament
Everyone Donut AoE
Important Notes:
- This attack covers the whole arena in a donut AoE - the only safe zone is inside Alexander's hitbox.
Phase 2 Alerts
- Keep 'The General's Might out of the AoE cast by 'The General's Time' to avoid buffing its strength.
- If all three waves aren't killed fast enough, the raid will wipe.
- Expect Alexander's Ultimate - Tanks should Limit Break 3 at 3-5 seconds on the timer.
Wave 01
- Expect 8 'Arrhidaeus' Lanners' to spawn - tank them together and DPS them down.
Wave 02
- Expect 4 'The General's Wings' to spawn - these adds continue to cast a raid-wide AoE that increases their magic damage with each cast. DPS as fast as possible.
Wave 03
- Expect 1 'The General's Might' and 1 'The General's Time' to spawn - Time will place an AoE that buffs Might - DPS Time down first and keep Might out of the AoE.
- Both of these spawns have heavy tankbusters - healers watch your tanks' health.
Attack Script
- Wave 01
- Wave 02
- Wave 03
- Divine Judgement
expand_more
Divine Judgement
Everyone Ultimate
Important Notes:
- This attack occurs after Alexander spawns 3 waves of adds.
- If ANY adds are alive when the cast goes off, you will wipe.
- Tanks must Limit Break 3 at 3-5 seconds on the timer in order for the group to survive.
Phase 3 Alerts
- Chronofoil's cast is free DPS.
- Temporal Stasis 01 requires communication and preparation - review and understand the debuffs to ensure you're in the correct location for your debuff when the cast goes off.
Attack Script
- Chronofoil
- Temporal Stasis 01
- Gravitational Anomaly
- (Radiant) Sacrament
- Mega Holy
- Divine Spear
- Punishing Heat
- Divine Spear
expand_more
Chronofoil
Everyone Animation
Important Notes:
- Alexander will grow a pair of wings - use this time for DPS.
expand_more
Temporal Stasis 01
Everyone Mechanic
Important Notes:
- This attack will freeze time and combines multiple debuffs that complicate party placement.
Defamation: causes a very large AoE to spawn on a player and applies a Magic Vulnerability Up Debuff.
Shared Sentence: causes a small AoE and applies a Magic Vulnerability Up Debuff - this debuff requires another player that does not have Defamation or Shared Sentence.
Restraining Order: tethers two players together with a blue tether - these players should be as far apart as possible.
House Arrest: tethers two players together with a green and red tether - these players should be as close together as possible.
- The debuffs will be distributed as such:
- 3 DPS - Defamation
- 1 DPS & 1 Healer - Shared Sentence
- 2 Tanks - Restraining Order OR House Arrest
- 1 Healer - No Debuff
Phase 4 Alerts
- Temporal Stasis 02 requires communication and preparation - review and understand the debuffs to ensure you're in the correct location for your debuff when the cast goes off.
- Temporal Stasis 02 has a different debuff distribution than Temporal Stasis 01.
Attack Script
- Temporal Stasis 02
- Gravitational Anomaly
- (Radiant) Sacrament
- Mega Holy
- Divine Spear
- Punishing Heat
- Divine Spear
expand_more
Temporal Stasis 02
Everyone Mechanic
Important Notes:
- This attack will freeze time and combines multiple debuffs that complicate party placement.
Defamation: causes a very large AoE to spawn on a player and applies a Magic Vulnerability Up Debuff.
Shared Sentence: causes a small AoE and applies a Magic Vulnerability Up Debuff - this debuff requires another player that does not have Defamation or Shared Sentence.
Restraining Order: tethers two players together with a blue tether - these players should be as far apart as possible.
House Arrest: tethers two players together with a green and red tether - these players should be as close together as possible.
- The debuffs will be distributed as such:
- 1 Tank & 1 Healer - Defamation
- 2 DPS - Shared Sentence
- 1 Tank & 1 Healer - Restraining Order OR House Arrest
- 2 DPS - Restraining Order OR House Arrest
Phase 5 Alerts
- Players should determine who is responsible for each Timegate in advance.
- Be sure to bait the Judgement Crystal drops in the proper locations (see images) to ensure you can detect Inception properly.
- Players should be aware of the debuffs during the second Inception and react accordingly.
- The final' Gravitational Anomaly' and 'Incinerating Heat' combination happens quickly - be sure to get to a safe zone to stack on the healer to soak damage.
Timegates
- Be sure to assign players to the appropriate gates:
- North East / North West: The General's Wings = 1 DPS each.
- South West: The General's Might = 1 Tank.
- South East: The General's Time = 1 Healer.
Attack Script
- Timegates
- Judgement Crystal
- Inception 01 & Tetrashatter & Sacrament
- Radiant Sacrament
- Punishing Heat
- Divine Spear
- Gravitational Anomaly & Incinerating Heat
- Inception 02 & Tetrashatter & Sacrament
- Punishing Heat
- Divine Spear
- Gravitational Anomaly & Incinerating Heat
expand_more
Timegates
Everyone Mechanic
Important Notes:
- This attack will spawn 4 timegates and 4 adds - the adds will procede to enter their respective gate.
- Assign the following players to the appropriate add:
- North East / North West: The General's Wings = 1 DPS each.
- South West: The General's Might = 1 Tank.
- South East: The General's Time = 1 Healer.
- These fights are tough given their solo nature - the healer should prioritize staying alive until the rest of the team can come to help.
expand_more
Judgement Crystal
Everyone Mechanic
Important Notes:
- Players will be marked with red markers for a large crystal to drop on them - it is important that these crystals are placed in the locations indicated in the image below.
- These crystals will explode causing 'Tetrashatter' if Alexander is close to them - this will be used to determine Alexander's location later in the fight.
- Judgement Crystal will alternate in the following pattern: 'Judgement Crystal' > 'Incinerating Heat' > 'Judgement Crystal' > '(Radiant) Sacrament' > 'Judgement Crystal' > 'Punishing Heat' > 'Judgement Crystal'.
expand_more
Inception 01 & Tetrashatter & Sacrament
Combo
Inception 01
Everyone Mechanic
- Alexander will disappear and reappear randomly at one of the red dots around the arena (grey circles on the image) - 'Tetrashatter' will be used to predict his location.
Tetrashatter
Everyone Proximity AoE
- 'Tetrashatter' will be indicated by a proximity AoE field - the crystal that begins the attack will tell you that Alexander is about to land at one of the red dots next to this crystal.
- 'Tetrashatter' will hit for 2K or 10K damage depending on your proximity.
Sacrament
Everyone Column AoE
- When he appears, Alexander will immediately cast Sacrament.
- Players should move as far away from Tetrashatter as possible while remaining in Sacrament's diagonal safe zones (see image).
expand_more
Inception 02 & Tetrashatter & Sacrament
Combo
Inception 02
Everyone Mechanic
- Alexander will disappear and reappear randomly at one of the red dots around the arena (grey circles on the image) - 'Tetrashatter' will be used to predict his location.
- This time, players will have to deal with the following Debuffs:
Defamation: causes a very large AoE to spawn on a player and applies a Magic Vulnerability Up Debuff.
Shared Sentence: causes a small AoE and applies a Magic Vulnerability Up Debuff - this debuff requires another player that does not have Defamation or Shared Sentence.
Restraining Order: tethers two players together with a blue tether - these players should be as far apart as possible.
House Arrest: tethers two players together with a green and red tether - these players should be as close together as possible.
- The debuffs will be distributed as such:
- Main Tank - Defamation
- 1 Healer - Shared Sentence
- Off Tank & 1 DPS - Restraining Order OR House Arrest
- 1 Healer & 1 DPS - Restraining Order OR House Arrest
- 2 DPS - Restraining Order OR House Arrest
Tetrashatter
Everyone Proximity AoE
- 'Tetrashatter' will be indicated by a proximity AoE field - the crystal that begins the attack will tell you that Alexander is about to land at one of the red dots next to this crystal.
- 'Tetrashatter' will hit for 2K or 10K damage depending on your proximity.
Sacrament
Everyone Column AoE
- When he appears, Alexander will immediately cast Sacrament.
- Players should move as far away from Tetrashatter as possible while remaining in Sacrament's diagonal safe zones (see image).
Phase 6 Alerts
- Alexander will immediately summon 'Alexander Fortress'.
- 'Void of Repentance' pools should be soaked in the same order everytime: 2 DPS, the remaining 2 DPSs, and finally both Tanks last.
- The first pair of DPS players to soak pools should make their way to the healers to help soak damage from 'Incinerating Heat'.
- Healers will have a difficult time keeping up with damage in this phase - pay close attention to the 'Holy Bleed', 'Holy Scourge', and 'Chastening Heat' combination.
- Tanks be wary of 'Chastening Heat' and remember to tank swap during the cast.
- 'Void of Repentance's' second cast requires attention to detail and movement - be sure to use the diagrams to prepare in advance so that players are dropping 'Communion' pools out of other players' way.
Attack Script
- Summon Alexander Fortress
- Void of Repentance & Incinerating Heat
- Holy Bleed
- Holy Scourge
- Chastening Heat
- [Void of Repentance & Incinerating Heat & Communion & Sacrament
- Holy Bleed
- Mega Holy
- Holy Scourge
- Chastening Heat]
- Repeat
expand_more
Void of Repentance & Incinerating Heat
Combo
Void of Repentance
Everyone Mechanic
- This attack spawns two large AoE puddles that require players to soak them up 3 times each.
- Soaking a pool will cause damage and a Magic Vulnerability Up Debuff.
- Pools should be soaked in the following order:
- DPS Pair 01
- DPS Pair 02
- Tank Pair
- The DPS pair that hits the pools first are the only available team members to help soak damage from the following 'Incinerating Heat' - make your way to the healers.
Incinerating Heat
Everyone Stack
- This attack targets a healer - only the 2 DPS players who hit the 'Void of Repentance' pools first will be available to help soak damage.
expand_more
Holy Bleed
Everyone Raid-Wide AoE
Important Notes:
- This raid-wide AoE hits hard - healers be ready to shield, heal, and Limit Break if necessary.
expand_more
Holy Scourge
Tank Healer Tankbuster
Important Notes:
- This attack will inflict Prey on the main tank for 4 hits - cooldown and heal as necessary.
expand_more
Chastening Heat
Tank Healer Tankbuster
Important Notes:
- This attack must be tank swapped - Off Tanks prepare to 'Provoke' during the cast.
- Use cooldowns as necessary and expect a Physical Vulnerability Up Debuff.
expand_more
Void of Repentance & Incinerating Heat & Communion & Sacrament
Combo
Void of Repentance
Everyone Mechanic
- This attack spawns two large AoE puddles (large red circles) that require players to soak them up 3 times each.
- Soaking a pool will cause damage and a Magic Vulnerability Up Debuff.
- Pools should be soaked in the following order:
- DPS Pair 01
- DPS Pair 02
- Tank Pair
- The DPS pair that hits the pools first are the only available team members to help soak damage from the following 'Incinerating Heat' - make your way to the healers.
Incinerating Heat
Everyone Stack
- This attack targets a healer - only the 2 DPS players who hit the 'Void of Repentance' pools first will be available to help soak damage.
Communion
Everyone Marker Puddle AoE
- While 'Void of Repentance' and 'Incinerating Heat' are happening, Alexander Fortress will mark players with red lasers indicating that they are being targeted by Communion.
- Communion will drop successive AoE puddles (small red circles) on players who must strategically place them while sticking to their soak order for 'Void of Repentance' - see diagrams below for options.
- These puddles will kill you instantly if stepped into - tanks should be careful to avoid them when running to their final soak.
Sacrament
Everyone Column AoE
- This column AoE (orange rectangles) shoots in 4 directions with Alexander at the center - safe zones are the boss' diagonals.
- Tanks should position Alexander appropriately to ensure that Sacrament's columns to not overlap with 'Void of Repentance' pools.